

There are stories of enclaves here and there, where they’re lucky enough to have plenty of food stockpiled and mutants are thin on the ground or there’s lots of ammunition to throw at them. In 2089, anyone left alive and unmutated is just focused on staying that way. So that’s it, we’re done, civilization is taking a breather. You can ignore a neighbor developing neo-elephantitis or novuleprosy, but when he tries to eat you, you’ve got to take an interest. AC even gave us our wonderful mutant problem the “vaccine” they developed when radiation sickness became as common as seasonal pneumonia from all those dirty battlefields - all the weapons-grade isotopes getting into the water table, or the fish, or the air - reacted with some of the leftover bioweapons and made lots of people go as squirrely as tab-pumped cannibals. Hell, in the end AC made just about everything, AC Sportsdrinks, AC Icecream, AC Battlegear, even AC Happytabs. Who’s to blame? Depends on who you are, but you could just as easily blame the weapons industry by the end, virtually every arms dealer in the world was owned by Amalgamated Corporation while everyone was fighting they’d been buying up what Karl Marx used to call “the means of production,” and in the end missiles on both sides proudly wore the AC label. Half a century of wars using nukes, bioweapons, nanoweapons, and even kinetic-kill weapons, gave us the Empty World: population 100 million and falling fast. It was the Final War because after that there was really nobody left who wanted to fight we were all too busy surviving. You will experience issues during gameplay - incomplete features, bugs, game crashes, performance issues, and even complete character wipes.Nobody knows what started the Final War - it was over too fast, fought with the last of the belligerent nations’ nuclear stockpiles, and the ones who pulled the triggers didn’t survive. The current feature set is limited, but will be increased as development continues. This is an early ALPHA release of MISCREATED.
